Electrician Guide Strategy Item Skill Build | Heroes Of Newerth (HON)

The finest Legion spies learned mere months ago of a mad archaeologist whose unnatural thirst for knowledge led him into a forbidden pact with the Hellbourne. His discoveries have been used to forge Shocktroopers, men fused with Ancient technology, pulsing with violent energy. These horrifying hybrids bear a tank of liquid lightning upon their backs, and they wield its contents as both sword and shield.
description taken from heroesofnewerth.com
Stats
Attack Type=Melee
Attack Damage=53-61
Attack Range=100
Movementspeed=300
Turnrate=320
Armor=2.10
MagicArmor=5.5
Strength=23
Agility=15
Intelligence=25
Strength per level=2.4
Agility per level=2.0
Intelligence per level=1.3
Spells
Static Grip

The Electrician binds a target in a static grip,
preventing them from casting spells, moving,
attacking, or using items for a short time.
The Electrician is dragged slowly toward the target.
Level 1 : Applies Static Grip to target for 2.5 seconds ( channeled) and 30 magic damage per second in aoe of Static Grip.
Level 2 : Applies Static Grip to target for 2.5 seconds ( channeled) and 40 magic damage per second in aoe of Static Grip.
Level 3 : Applies Static Grip to target for 2.5 seconds ( channeled) and 50 magic damage per second in aoe of Static Grip.
Level 4 : Applies Static Grip to target for 2.5 seconds ( channeled) and 60 magic damage per second in aoe of Static Grip.
Mana cost 100/110/120/130
Cooldown 14 seconds
Channeling time 2.5/3.25/4/4.75 seconds
Static Grip effects
Silenced
Perplexed
Disarmed
Immobilized
Revealed
Electric Shield

The electrician uses electricity to create a shield
around himself. The shield will negate a portion
of incoming damage at the cost of Electrician’s Mana.
Level 1 : 50% damage reduction for 2 mana per point of damage
Level 2 : 50% damage reduction for 1.66 mana per point of damage
Level 3 : 50% damage reduction for 1.25 mana per point of damage
Level 4 : 50% damage reduction for 0.75 mana per point of damage
Mana cost 20
Cooldown n/a
Energy Absorption

The Electrician discharges energy around him.
Nearby enemies are damaged and have their Mana
drained. For each enemy with Mana drained,
the Electrician absorbs some Mana, gets a boost
to his Magic Armor and a boost to Physical Armor.
Level 1 : 75 Magic damage in 300 radius, draining 3% max mana of enemies. If first target creep adds 3 charges. If first target hero adds 5.
Level 2 : 100 Magic damage in 300 radius, draining 6% max mana of enemies. If first target creep adds 3 charges. If first target hero adds 5.
Level 3 : 125 Magic damage in 300 radius, draining 9% max mana of enemies. If first target creep adds 3 charges. If first target hero adds 5.
Level 4 : 175 Magic damage in 300 radius, draining 12% max mana of enemies. If first target creep adds 3 charges. If first target hero adds 5.
Mana cost 75/100/125/150
Cooldown 15 seconds
Energy Absorption effects
+0.2/0.4/0.6/0.8 Armor per charge
+0.4/0.8/1.2/1.6 Magic armor per charge
Replensishes 15/20/25/30 mana per charge
Ultimate
Cleansing Shock

Electrician shocks a target unit, removing
debuffs and increasing movement speed
if the target is an ally, or removing buffs
and decreasing movement speed if target is an enemy.
Level 1 : +30% Movement speed if ally, -40% Movement speed if enemy.
Level 2 : +40% Movement speed if ally, -60% Movement speed if enemy.
Level 3 : +50% Movement speed if ally, -80% Movement speed if enemy.
Mana Cost 50
Cooldown 16/14/12 seconds
Removes debuffs from Allies, Removes Buffs from Enemies.
The item build for Electrician will be updated right here, as of now it is still being formulate, for Electrician is like the storm spirit from DOTA.
Strategy and guide for Electrician will be updated right here.